Shards of Light Wiki



Shards of Light
Welcome to the wiki. I've gotten to a point where google documents and excel sheets no longer suffice. It is time to build a web of ideas. Though I hope to write most of this wiki for the reader and not the writer, I do warn you there is a lot going on here and much of this will be changed throughout the process.

If you like what you see, any and all feedback is appreciated.

A World of Light and Color
'"For I gain wisdom, day and night, by turning darkness into light." - Deneb, the Painter'

Boreal. A world of light. Light that through the use of gem-like spellstones gives the people of the world the ability to shape and survive in the ever changing world around them. A world of color. Color that is ever changing from the three suns in the sky and their clockwork like cycles. A world of time. A six thousand year long history of eight different ages, each with it's own themes, challenges, and influences. A world of choice. The ability to alter your timeline and experience the impact that one individual can make on history.

Ages
Shards of Light is a story of change and consequence, the main timeline covers over six-thousand years going through eight different ages. Each age has it's own themes and motifs, technology, and culture.
 * Timeline
 * Eons of Creation
 * Age of Light
 * Age of Flame
 * Age of Tremor
 * Age of Ruin
 * Age of Discovery
 * Age of Silence
 * Age of Reflections
 * Age of Balance

Races
Surface: | Ursadar  |  Dwarf  |  Astrada  |  Elf  |  No'qi  |  Roden  |  Lazuli  |  Human  |  Lodestar  |

Underground: | Giant  |  Oraxi  |  Kero Gogo  |  Nori  |  Chertu  |  Bogle  |  Draug  |

| Changeling  |  Woven  |  Rootwalla  |  Goblin  |  Krahki  |  Groak  |  Dragon  |  Hollow Elf  |

Factions

 * The Wanderers
 * The UIU (Unusual Incidents Unit)

Geography

 * The Old World: Boreal-Austral


 * The New World: Boreal
 * Etica (Western Continent)
 * Cazimor (Upper Central Continent)
 * Velar (Lower Central Continent)
 * Asora (Eastern Continent)
 * Stillfallow Island
 * Okora Island
 * Deneb's Rest

Phenomena

 * Life
 * Death

Cosmology

 * The Prism
 * The Inner Planes
 * The Material Plane
 * The Elemental Plane
 * The Astral Plane
 * The Outer Planes
 * The Ancestral Planes
 * The Celestial Plane
 * The Eternal Plane
 * The Spectral Planes
 * The Arcane Plane
 * The Primal Plane
 * The Affinity Plane
 * The Cognitive Plane
 * The Ethereal Plane
 * The Temporal Plane

Magic

 * Solomancy (The Way of the Will)
 * Lithomancy (The Wick of the Work)
 * Cleromancy (The Weave of the Word)

Campaigns

 * The Wanderer's Library

Updates




